![]() ![]() Fixed some bump mapping and lighting bugs that were introduced in 4.4.46: incorrect lighting positions incorrect normals on highly curved or highly displaced surfaces.The new system in 4.4.65 fixes those bugs and also maintains solutions to some long-standing issues. ![]() Recent 4.4 builds had some bugs that were caused by changes to address some long-standing issues. Overhauled the bump mapping and lighting system that’s used on ray traced objects to improve image quality and accuracy. Improved stability on systems with a high number of detected CPU cores/threads. Restrictions on Volumetric Assets, Definitions, Updates, and more. Made the License Agreement more permissive by narrowing the definition of Volumetric Assets.īetter updating of key files when a license has been renewed. Included in Maintenance up to MaUpdate to v4.4 Mac only: Various third party libraries updated. Mac only: Fixed problem with certain views (3D Preview, Network view etc.) displaying only in the bottom left of the view. This will be fixed in a subsequent release. Previews are no longer created for some Library items, such as objects. Mac only: Fixed a crash when creating Library previews for certain items. Mac only: Mac builds are notarized to meet security requirements on new versions of macOS. Mac only: The Mac version now requires macOS 10.9 or newer. Included in Maintenance up to MaUpdate to v4.4 on macOS ![]()
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